A faction can only form if its ethic attraction in the empire is at least 3%. There is also a 180-day cooldown between factions forming, though this does not apply to the very first set of factions. All factions require at least five pops as well a faction with fewer than five pops will be disbanded, though it can be reformed later if conditions allow. has a second species in the empire or has made first contact, including space fauna or primitives) empires with the Parliamentary System civic can have factions form after 30 days instead. ![]() Approval, size, and support are usually the most important figures to keep in mind.įormation potential įactions can begin forming after 10 years as long as the empire has encountered another species (i.e. Faction Properties Įvery faction has all of these properties.
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